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Dec 6, 2005 3:04:02 GMT -5
Post by 17.Aus on Dec 6, 2005 3:04:02 GMT -5
[glow=purple,3,300]Okay... ^_^;; I'd prolly own you both if i could play UT =P[/glow]
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Dec 6, 2005 3:20:03 GMT -5
Post by Avalanche on Dec 6, 2005 3:20:03 GMT -5
Bullpooh on toast... U'd Get Yo Arse Kicked All Over China Town
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Dec 6, 2005 6:26:31 GMT -5
Post by Sir Crazy_G on Dec 6, 2005 6:26:31 GMT -5
we need to get you into ut droolz if it will work on your puter
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Dec 6, 2005 7:24:31 GMT -5
Post by zida on Dec 6, 2005 7:24:31 GMT -5
if it will work on your comp then d**n, lets get it on their and you can join GoV and we can train you up to get good
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Dec 6, 2005 8:53:45 GMT -5
Post by 17.Aus on Dec 6, 2005 8:53:45 GMT -5
[glow=purple,3,300] Yea idk, what are the requirements for UT?
BTW, i made a new Map, INF_Hill[/glow]
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Dec 6, 2005 20:21:01 GMT -5
Post by zida on Dec 6, 2005 20:21:01 GMT -5
sif call it inf hill, make a map and call it Zidan anyhow requirements for ut Min System Requirements CPU: Intel Pentium™ 200MHz or AMD K6 200MHz or better processor Memory: 32MB RAM (64MB recommended) Available HD Space: 300MB (605 recommended) CD-ROM Drive: 4x or faster CD-ROM or 4x or faster DVD-ROM Drive Audio System: DirectX 7.0 Compatible Sound Card Video System: PCI Local Bus Video Card (8M 3D accelerator recommended) O/S: Windows® 95/98/2000/Windows® NT 4.0/Linux/Mac Network and Internet Play: via TCP/IP (28.8K minimum speed)
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Dec 8, 2005 21:06:53 GMT -5
Post by 17.Aus on Dec 8, 2005 21:06:53 GMT -5
[glow=purple,3,300]Yea it should work flawlessly. now i all i need is a downloaded copy, or a pirated UT =P[/glow]
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Dec 8, 2005 21:48:06 GMT -5
Post by zida on Dec 8, 2005 21:48:06 GMT -5
want me to link you to a downloadable version with a downloadable patch?
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Dec 8, 2005 22:07:31 GMT -5
Post by 17.Aus on Dec 8, 2005 22:07:31 GMT -5
[glow=purple,3,300]When i get to my dads which should be either tomorrow or in 4 days time[/glow]
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Dec 20, 2005 1:06:12 GMT -5
Post by ownyzall on Dec 20, 2005 1:06:12 GMT -5
I made 2 camo and camo 2.0 which is bigger im still figuring out the bot paths yet.there ma first
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Dec 22, 2005 0:31:09 GMT -5
Post by 17.Aus on Dec 22, 2005 0:31:09 GMT -5
[glow=purple,3,300]Dont worry with the bot paths on ctf and inf maps, their too confusing to work out and stuff, i found out the hard way =/[/glow]
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Dec 23, 2005 17:02:12 GMT -5
Post by ownyzall on Dec 23, 2005 17:02:12 GMT -5
k
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Dec 24, 2005 0:09:13 GMT -5
Post by 17.Aus on Dec 24, 2005 0:09:13 GMT -5
[glow=purple,3,300]Trust me, its not worth doing bot routes on flag orientated maps.[/glow]
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Dec 24, 2005 13:40:13 GMT -5
Post by Bolhy on Dec 24, 2005 13:40:13 GMT -5
I don't even bother making them cuz i mostly play on the internet
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Dec 24, 2005 19:05:59 GMT -5
Post by 17.Aus on Dec 24, 2005 19:05:59 GMT -5
[glow=black,3,300]"It is better to give then receive" in other words, make maps so people can have a change of scenery[/glow]
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